Just three weeks after release, you’d suppose that Sea of Thieves is already on existence strengthen according to all of the adverse opinions, tweets and discussion board posts about the recreation. Despite the promise of the open international pirate simulator, the lack of content (extra particularly the lack of selection of content) grew to become many avid gamers off. There simply wasn’t a lot to do except dig up chests, however Rare took a while these days to reassure the fan base that extra is on the method.
In a weblog publish on Friday, Rare laid out two seasons’ value of content plans for Sea of Thieves, in addition to a couple of different updates that are supposed to “enrich the world that players adventure in.” And whilst the builders will spend the leisure of April addressing insects and problems, the first of the logo new content will get started shedding in May.
Rare says that the first content replace for Sea of Thieves might be referred to as The Hungering Deep, bringing a perilous new AI risk to the seas that can pressure crews to paintings in combination. There might be “a number of new mechanics” added to the recreation to assist avid gamers tackle the enemy, and distinctive rewards to gather for effectively warding it off.
Then over the summer, Rare will release two extra content updates: Cursed Sails, which can function a brand new send kind, and Forsaken Shores, which can introduce a brand new space to the map. As Rare made transparent from the bounce, all of those updates might be loose of rate and to be had to each and every participant on each Xbox One and PC.
Beyond the flashy content updates, Rare may even kick off its weekly occasions program in May, giving avid gamers an opportunity to gather distinctive rewards on a weekly foundation. The staff has additionally “changed the priorities” for options like pets and send captaincy so as to focal point on pushing out extra content to avid gamers faster.